Independent editorial · Source-led

Stake Dice: how the 0 to 100 roll, the multiplier and the win chance fit together

Direct answer

Stake Dice is the Stake Originals dice game, not street dice or craps: one number is rolled between 00.00 and 100.00 and you win if it lands on your chosen side of a line you set. Stake's own guide says the payout can be set anywhere between 1.0102x and 9900x, the roll has 10,001 possible outcomes, and you pick high or low. Stake's provably-fair documentation publishes the roll formula: the random float times 10,001, divided by 100. Stake states a 99% RTP and a 1% house edge; those are the operator's figures, and this site has not played a roll.

Last verified:

Dice is the simplest Originals game to read: three linked numbers, the multiplier, the roll-over (or roll-under) line and the win chance, move together, and the rest is the bet size. This page quotes the formula Stake publishes, shows the worked examples from Stake's own guide, and explains why the Martingale and Paroli systems the guide mentions cannot change the expected value.

Key facts

Confirmed in a current official source

How the roll is generated

Stake's provably-fair game-events page: "In our version of dice, we cover a possible roll spread of 00.00 to 100.00, which has a range of 10,001 possible outcomes"; the game event is the float multiplied by 10,001 and divided by 100.

Confirmed in a current official source

Payout range and sides

Stake's guide (2024-02-19): the game is played by selecting a payout (or multiplier) between 1.0102x and 9900x, you must also select a side (high or low), and the drag bar stops at 49.50x, with higher payouts typed into the payout box.

Confirmed in a current official source

Controls seen on the game page

On 2026-09-03 Stake's Dice page showed a bet amount field, a 0 to 100 slider, a multiplier field reading 2.0000, a roll-over button reading 50.50 and a win-chance field reading 49.5000, plus manual and auto bet tabs and a fairness button.

Verified in an independent record

No betting system changes the odds

Wikipedia (CC BY-SA 4.0): regardless of the specific progression, no such strategy can statistically overcome the casino's advantage, since the expected value of each allowed bet is negative.

What Stake Dice is

"Dice" on Stake is not a pair of cubes and not craps. Stake's guide describes a virtual 100-sided die and a roll spread of 00.00 to 100.00 with 10,001 possible outcomes; you set a line and bet that the roll lands above it (roll over) or below it (roll under). Stake calls it a Stake Original game of chance, and the Originals catalogue carried a "dice" tile on 2026-09-03.

This page is about the Stake Originals game only, not craps, street dice or any other game that shares the word, and it does not compare operators.

Multiplier, roll line and win chance: three numbers that move together

On 2026-09-03 the game page opened with the multiplier at 2.0000, the roll-over line at 50.50 and the win chance at 49.5000. Change any one and the other two follow: a higher multiplier means a narrower winning range and a lower win chance. Stake's guide says the payout can be set between 1.0102x and 9900x, that the drag bar stops at 49.50x and higher payouts must be typed into the payout box, and that you also choose a side, high or low.

The guide gives three worked examples: a bet that the roll lands between 0 and 100 has a win chance of 98% and a multiplier of 1.0102x; between 25 and 100, a 50% chance and 1.9800x; on "a solid 100", a 2% chance and 49.5000x. This site's arithmetic on those three pairs: each multiplier equals 99 divided by the win chance in percent, which is one way to read the guide's 99% RTP. That is an observation about the guide's examples, not a published formula, and the values on your screen before you bet are the record.

  • Multiplier: what a win pays, as a multiple of the bet.
  • Roll over / roll under: the line the roll must clear, and on which side.
  • Win chance: the share of the 10,001 outcomes that win, in percent.

How the roll is generated, and how to verify it

Stake's provably-fair game-events page publishes the roll in two lines: "In our version of dice, we cover a possible roll spread of 00.00 to 100.00, which has a range of 10,001 possible outcomes. The game event translation is done by multiplying the float by number of possible outcomes and then dividing by 100 so that the resulting number fits the constraints of our stated dice range." The code shown is const roll = (float * 10001) / 100.

The float comes from the server seed, your client seed and the nonce; the server seed is committed before the round. After the round you can enter those values on Stake's provably-fair page, recompute the roll and compare it with the result. That verifies the roll was not altered; it does not verify that the multiplier is favourable. Provably fair is not positive expected value.

Auto-roll, instant bet and hotkeys

Stake's guide describes three conveniences: an auto tab with user-set variables, an "instant bet" setting that the guide says speeds up rolls significantly, and hotkeys for changing the bet, the payout and rolling from the keyboard. They change how fast you can bet, not what a bet is worth. Faster betting reaches a loss limit sooner, so set the limit first.

Martingale and Paroli: what the guide lists and what they cannot do

Stake's guide presents the Martingale (double the bet after a loss) and the Paroli (raise the bet after a win, reset after three wins) as popular strategies, while also saying that with a 99% RTP "you don't need to use a strategy to be a winner". This site does not carry either suggestion. An independent reference (Wikipedia, CC BY-SA 4.0) states: "Regardless of the specific progression, no such strategy can statistically overcome the casino's advantage, since the expected value of each allowed bet is negative", and that with the Martingale "A large financial loss is almost certain in the long term if the player continues to employ this strategy."

A progression changes the shape of your results, not their average. The operator's own 1% house edge already says the average is negative for every setting; no line, side or bet sequence turns it positive.

Bet size and a stop-loss: the only part you control

A roll takes a second, and with instant bet or auto-roll on, a budget meant for an evening can be gone in minutes. Decide the bet per roll and a total loss limit before you start, and if you use auto-roll set its stop conditions first. Stake's own guide says to set a budget, start small and never chase losses; the responsible gambling page on this site lists tools and resources.

This site offers no strategy and does not claim that any multiplier or win chance is better value than another.

Where it is played, and what to confirm first

Dice is Stake's own game and sits in the Originals catalogue. Before opening an account, read the regional restrictions and the age rules in the terms: Stake's terms name 44 restricted jurisdictions, recorded in this site's source register on 2026-09-03. This site gives no legal conclusion for any place and does not accept any way of working around a restriction.

The Originals overview on this site explains how to read the catalogue as a dated record, and the provably-fair page explains the full verification method.

Practical steps

  1. Set a bet per roll and a total loss limit first.

  2. Before rolling, read the multiplier, the roll line and the win chance shown on screen; they move together.

  3. Note the round's seed details so you can verify the roll later.

  4. After playing, recompute the roll on the provably-fair page with the published formula and compare.

  5. Stop at the loss limit; do not chase.

Who this guide suits

  • Readers who searched for stake dice, bitcoin dice or how to play dice and want the Stake version explained from its own documentation.
  • Readers who want to verify a roll themselves using the formula Stake publishes.

Who should avoid or pause

  • Anyone looking for a dice strategy that wins over time: every setting has the same negative expected value, and past rolls do not affect the next one.
  • Anyone who has not set a loss limit, or whose location does not allow the service.

What the records help with

  • The roll formula is published word for word by the operator and can be reproduced from the seeds after a round.
  • The three settings are linked, so what you risk and what you can win are visible before you bet.

What remains unresolved

  • The 99% RTP and the payout figures are the operator's statements; this site knows of no independent audit and has not played a roll.
  • The guide's worked examples come from one version of the interface; the values on your screen are the record.

Frequently asked questions

What is Stake Dice?

A Stake Originals game: one number is rolled between 00.00 and 100.00 and you win if it lands on your chosen side of a line you set. It is not craps or street dice.

What multipliers can you set in Stake Dice?

Stake's guide says between 1.0102x and 9900x; the drag bar stops at 49.50x and higher payouts are typed in.

How is the Stake Dice roll calculated?

Stake's provably-fair documentation publishes it: the random float times 10,001, divided by 100, giving one of 10,001 outcomes from 00.00 to 100.00.

What is the RTP of Stake Dice?

Stake's guide states 99% with a 1% house edge. Those are the operator's figures; this site knows of no independent audit.

Is there a Stake Dice strategy that wins?

No. Every setting has a negative expected value by the operator's own house edge, and no progression such as the Martingale or Paroli changes that.

Is Stake Dice available where I live?

Read the restricted-jurisdiction list in Stake's terms, recorded in this site's source register. This site gives no legal conclusion and provides no way around a restriction.

Sources and evidence limits

Evidence limits

  • This site has not played a roll; the on-screen values were recorded from the game page's opening state on 2026-09-03.
  • RTP and house edge are Stake's own statements; no independent audit is offered.
  • No availability or legality conclusion for any location.

SOURCES · Last verified 2026-09-03

What the sources establish and what they do not

Stake — Provably Fair · Game Events (Dice Roll)

Retrieved
2026-09-03
Review by
2026-10-03

What this source establishes

  • Stake's provably-fair game-events page: "In our version of dice, we cover a possible roll spread of 00.00 to 100.00, which has a range of 10,001 possible outcomes"; the game event is the float multiplied by 10,001 and divided by 100.

What this source does not establish

  • The payout for any win chance, the maximum multiplier, or the house edge (those come from the operator's guide, not this page).

Stake Blog — How to Play Dice on Stake (2024-02-19)

Retrieved
2026-09-03
Review by
2026-10-03

What this source establishes

  • Stake's guide (2024-02-19): the game is played by selecting a payout (or multiplier) between 1.0102x and 9900x, you must also select a side (high or low), and the drag bar stops at 49.50x, with higher payouts typed into the payout box.
  • Stake's guide states a return-to-player percentage of 99% and a house edge of 1%. These are the operator's own figures.
  • Stake's guide calls Dice a Stake Original game of chance, and the Originals catalogue listed a "dice" tile on 2026-09-03.

What this source does not establish

  • That any strategy changes the expected value, that the RTP has been independently audited, or the current interface values (the game page is the record for those).

Stake — Dice game page (controls observed 2026-09-03)

Retrieved
2026-09-03
Review by
2026-10-03

What this source establishes

  • On 2026-09-03 Stake's Dice page showed a bet amount field, a 0 to 100 slider, a multiplier field reading 2.0000, a roll-over button reading 50.50 and a win-chance field reading 49.5000, plus manual and auto bet tabs and a fairness button.

What this source does not establish

  • The payout for any other setting, the current limits, or the game's house edge; no bet was placed.

Stake — Stake Originals catalogue (tiles observed 2026-09-03)

Retrieved
2026-09-03
Review by
2026-10-03

What this source establishes

  • Stake's guide calls Dice a Stake Original game of chance, and the Originals catalogue listed a "dice" tile on 2026-09-03.

What this source does not establish

  • A stable game count, game rules, or availability to a given reader.

Wikipedia — Roulette (CC BY-SA 4.0)

Retrieved
2026-09-03
Review by
2026-12-03

What this source establishes

  • Wikipedia (CC BY-SA 4.0): regardless of the specific progression, no such strategy can statistically overcome the casino's advantage, since the expected value of each allowed bet is negative.

What this source does not establish

  • Anything about Stake's tables; no Stake-specific figure is drawn from this page.

Stake — Terms and Conditions, § 14.3 Jurisdictions (Prohibited Jurisdictions)

Retrieved
2026-09-03
Review by
2026-11-02

What this source establishes

    What this source does not establish

    • That any place absent from the list is legal, licensed or available for a given reader; this record is an operator restriction snapshot, not a legal opinion or a market allowlist.
    • Earlier versions: a copy recorded on 2026-07-09 (project research file) and the owner snapshot of 2026-07-22 (src/lib/legal.ts) name the same 44 jurisdictions; both are superseded by this capture and kept only as history.

    Stake Provably Fair Overview

    Retrieved
    2026-07-24
    Review by
    2026-10-03

    What this source establishes

      What this source does not establish

      • Independent reproduction, legal compliance, or broader platform integrity.